Rogue Harlowe Dulmi
Name Harlowe Dulmi
Position Rogue
Rank Rogue
Character Information
Gender | Agendered/Non-Binary | |
Race | Dwarf | |
Age | 29 | |
Affiliation | Casteless (former), Surfacer | |
Class | rogue | |
Secondary Class | none |
Physical Appearance
Height | 4'2" | |
Weight | 122 lbs | |
Hair Color | Dark Red | |
Eye Color | Blue | |
Physical Description | Harlowe is stout and well-built for a rogue. Many expect rogues to be lithe and small, but they are anything but. They are solid muscle in a tiny body, with a figure just curvaceous enough to leave people wondering. Their skin is pale and not terribly smooth in complexion. Their face is round, with small features and a near-permanent scowl. They are marked, under their left eye, as all casteless are, though they were born to the casteless people. |
Family
Spouse | n/a | |
Children | n/a | |
Father | Merin Dulmi | |
Mother | Luca Dulmi | |
Brother(s) | n/a | |
Sister(s) | n/a | |
Other Family | n/a |
Personality & Traits
General Overview | Harlowe is sharp as a whip and smooth as butter. They like people, but people always fail them, and coin never changes. So one might suppose that Harlowe's love for people extends mostly to whatever they keep in their pockets, or what they can tell them about the world of the Surface. Harlowe will always call things as they see them, and isn't afraid to speak their mind. This tends to get them in trouble with employers who expect them to fall in line behind them, and is explicitly why they don't work with the Carta. If you pay Harlowe respect, though they may give you a slip for the job (it's no hard feelings -- that's just business), they generally give you respect right back. Pay them enough, however, and you'll get respect as long as the job is worth the price, regardless of if Harlowe thinks you're a tit or not. Though you may get some muttering grumbles for the trouble. | |
Strengths & Weaknesses | When they set their mind to something, they're not going to be changing it anytime soon. That can be a double-edged sword because this conviction can spread to things both good and bad, and it's been known to get them in trouble, especially when paired with their smart mouth. Though they have this speck of good somewhere deep down, they can come off as cold and aloof from time to time. In addition, they tend to be more loyal to coin than they are to people. That said: if someone were to befriend Harlowe, against all odds, and rationale, and accept them? Well, that's never happened before. But it could make for a great story, to show Harlowe what it feels like to be not only free but wanted. |
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Ambitions | To get somewhere in life that they feel they belong. To see parts of the world they never knew existed, and experience the Surface in all its earthly delights. For coin and drink, for fun and profit. |
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Hobbies & Interests | Enjoys: - tavern music - a good cup of ale - a very strong tea - cloudy days (feels less like falling into the sky) Interests: - Surfacer Things! (Basically anything the Surface has that Orzammar does not. And I truly mean anything.) - shiny things, of all natures and sorts - what makes people tick Hobbies - people watching - singing (they aren't good at it, though) - dancing (when they're drunk) |
Personal History | Harlowe's early years were spent as a pickpocket on the streets of Dusttown, focused more on serving themself as soon as they were able. They were practically weaned from their mother's tit to this life. If they didn't have a blade, a blade would find them. If they couldn't blend in, or pass through crowds unseen, they would be picked off, attacked, and left for dead in the gutter. They learned how to climb, learned how to see the hidden things that went unnoticed by those who moved too fast through lives, who took for granted the things others could see. As a casteless young dwarf in Orzammar, there weren't many options for Harlowe to get up in life, save marrying someone who actually belonged. But, safe to say, they're just not the marrying type. Really, they technically could have joined the Silent Sisters, but they weren't too keen on the idea of getting their tongue cut out to fight Darkspawn and being called a lady all the time. They could have died to serve the Legion of the Dead, or perhaps go for the Provings. Those things wouldn't have gotten Harlowe far, they think. Leaving for the Surface is the best decision they've ever made. In their relatively brief time aboveground, they made the decision to travel the world. Surfacers have freedoms Harlowe never knew in the dusts, and their experience roughing it has gotten them out of quite a few predicaments. They've worked for a variety of mercenary companies, gotten discharged from a couple, and they've spent countless hours in old, dusty crypts and caverns. Of late, Harlowe has taken up smuggling. It's not glamourous, but it's fun, and they aren't too fond of the way the Carta runs things. They see a niche there. They haven't found a single thing about the Surface they don't like. Save the feeling they're going to fall into the sky, whenever they walk out of a building. That, they don't think is going to go away anytime soon. |
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Training and Experience | Primary: dual weapon. Prefers daggers. Secondary: standard crossbow. Stealth and lockpicking. Climbing and vaulting. Trap detection. Being a general badass (but that isn't trained, that's innate, man). Quick talking and smooth one-liners. Has spent a lot of time getting good at what they do. They've spent many places they shouldn't be. They won't tell you much. "For legal reasons, that was a joke." |